Nvidia DLSS 3.0 is coming October 12, with the technology poised to deliver greater image fidelity and higher levels of performance than the current version. However, it appears that the latest iteration of the upscaling technology only works on RTX 4000 GPUs, leaving current generation GeForce GPU owners high and dry.
The reason behind this limited compatibility stems from the fact that RTX 4080.
This hardware pairing found on the boost fps even further through 'Optical Multi Frame Generation', which sees entirely new frames rather than pixels drawn by the deep learning technology.

Comparing DLSS 3.0 versus native rendering using Cyberpunk 2077 as a benchmark, performance appears to jump from 20 frames per second to around 100fps. Similarly, impressive gains are shown in comparisons to DLSS 2.0, from 60fps to 90fps.
Over 35 games, including Portal RTX, A Plague Tale: Requiem, and The Witcher 3: Wild Hunt are currently slated to Nvidia DLSS 3.0. We can expect this number to grow exponentially, however, as team green claims that game developers "can quickly enable it in existing titles that already Nvidia DLSS 2.0".